We’re heading to Delphi 2011 (which will bring Delphi on Macs and Linux) and after this we’ll have yet another hurdle which is 64-bit compiling. With so many convoluted paths (ok, ok, the team will do the best to make the transition(s) as smooth as possible, but still…) a question arises: What components shall we use?… Continue reading
There is enough speculation about what library / libraries we’ll encounter in the next version(s) of Delphi. We know that the next version code-named Fullcrum (don’t click here and here – AFAIK the links aren’t related with the team’s intentions ) will be a cross-platform product which will target Windows, Mac OSX and Linux… Continue reading
Well, we have a new release of FileSuite featuring a fine-grained multi-threaded file engine which can execute any (oh, well…) custom action, exe file or script on a file or host event (yes, you can have a centralized backup control for any host from the network immediately when it will be online – no need to install any software client) enough bug fixes, mirroring enhancements aso. You can see some from the enhancements in the screenshots page. Also we found a new payment processing company which has much more features thing which allowed us to reduce the price. So, we must be happy… And yes we are. Almost. Continue reading
We ended the first technology preview stage of our new tool – FileWatcher (we spoke about it here) and we’re heading to a release. There are significant improvements and additional features to that early version posted there, (btw, if you want something in special, you can post it in comments, or send an email) but now I don’t want to speak about these.
I rather want to speak about another human phenomenon which we encountered during the construction of this tool. Because we started something from scratch, we did an experiment: without compromising the product’s quality, we wanted to use Delphi as much as possible and any other 3rd party library (especially our libraries) as sparingly as possible… Continue reading
Wow! What an input! There was also a bunch of posts in forums, of course. I tried to let the information flow to be free as much as possible (even if I was tempted to response in several times) in order to gather a general idea on what’s happening:… Continue reading
First the standard notice: We’re talking about a prerelease beta. Anything can change till release. Big thanks to Embarcadero for giving us the permission to talk about this.
Guys you’ve been great in providing feedback. Imho, this is our role. That’s why please accept my public gratitude, even if I’m not related (in any way) with Embarcadero, because I think that only in this way we can advance further. And as a practical proof of this gratitude I’ll try to answer bellow to some of your questions raised in your comments. (Yep, I do read them). Of course, I’ll do this in the limits of my NDA and on a subjective basis (sorry) trying to answer to the questions which I think that are most important for the crowd. But let’s start… Continue reading
Hi guys, as usual we’re talking about a prerelease beta. Please keep in mind that anything can change till release. Also, many thanks to Embarcadero for giving us the permission to talk about this.
Well, today, at least for me, is a historic moment. (ok, as a field tester it was some time ago). But why? Take a look at the following picture (it’s a Delphi form in the IDE’s Form Designer), stop reading, and try to spot what is so historical in it. Please feel free to comment at the end… Continue reading
As always keep in mind that we’re talking about a prerelease beta. Anything can change till release. Also, special greetings to Embarcadero for giving us the permission to talk about this.
Well, as you saw, the Gestures and Touch Engine is a very welcomed addition for some of you guys, rather uninteresting for the others. But because we’re a community, we must understand that sometimes the majority prevails. And for this, we must cast our opinion in order to give an accurate snapshot of our needs. That’s why your feedback is very appreciated. But please be constructive and not punitive. Anyway you were very good so far (kudos btw).
Saying this we’ll move now to the next step of our tour through RAD Studio’s internals. We’ll talk about another feature which was created to allow a smooth transition between different OSes giving the possibility to have the ‘same’ Pascal representation of an external interface for multiple operating systems even if this interface changes. The feature is called… Continue reading
Here we go again… This week we’ll discuss a bit the new things in VCL with a special focus on the RAD Studio 2010′s natural input capabilities. (Gestures and Touch) overview. Mind you that we’re talking about a prerelease beta. Anything can change till release. Also, let us not forget to thank Embarcadero for giving us the permission to talk about this.
With the new engine you can choose different predefined movements of your pointing device (or create new, custom ones) in order to assign them different actions. The ones who use the Opera web browser (but not only) will find this familiar. For the others, let us remind that Windows (and hence Delphi) had a very old gesture already: Drag & Drop. Think at the new engine like something much more powerful. Of course, something which will be very used in pen computing, kiosk applications featuring (multi-)touch screens etc.
Before going in to details, let’s make something clear: Delphi tries to use the touch engine of yet-to-be-released Windows 7. If it cannot (because eg. the application is run on Windows XP), it uses it’s own recognition engine. How it does this? By using a language enhancement ( – subject of another post, of course ).
But now let’s start to analyze the new Delphi’s gesture engine… Continue reading